3D art assets I created for a casual game project at UCF. The game was a 3D top down isometric game which required the player to play as a janitor character and pick up various messes in school hallways during the allotted time. Depending on how quickly the player cleaned the messes they would be graded from A-F.
The potato chip bag, soda can, crushed soda can and water puddle were all pick ups while the vending machine, water fountain and trash can spawned in certain pick ups and were placed around the level.